Founder @ THOUSAND BIRDS INC
Generative pieces. Click one to view it fullscreen — the eye toggle in the top right brings the page back.
| Title | Stack | Description |
|---|---|---|
| TitleDesert | StackThree.js · simplex-noise · lil-gui | DescriptionProcedurally generated Tucson desert — terrain, rocks, plants, sky. Fly with WASD, drag to look. |
| TitleFlocking | StackWebGL2 compute · ASCII arrows | DescriptionReynolds boids — separation, alignment, cohesion. Cursor scatters the flock. |
| TitleFluid | StackWebGL2 · ASCII density ramp | DescriptionNavier–Stokes on the GPU with vorticity confinement. Ambient emitters, splat on click. |
| TitleSimplex Noise | StackCPU · Stefan Gustavson | DescriptionSeeded 2D simplex field, sampled to characters. Drifts continuously. |
| TitlePrism | StackCPU · 2D ray tracing | DescriptionLight rays refracting through floating glass prisms — dispersion by wavelength. |
| TitleSolids | StackCPU · 3D rasterization | DescriptionTori, cones, and cubes rendered as luminance-shaded ASCII, slowly tumbling. |